diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/OS.xml | 21 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 6 |
2 files changed, 24 insertions, 3 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 6a70297f40..f13671ca96 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -268,6 +268,24 @@ Returns the epoch time of the operating system in seconds. </description> </method> + <method name="get_tablet_driver_count" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the total number of available tablet drivers. + [b]Note:[/b] This method is implemented on Windows. + </description> + </method> + <method name="get_tablet_driver_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + Returns the tablet driver name for the given index. + [b]Note:[/b] This method is implemented on Windows. + </description> + </method> <method name="get_ticks_msec" qualifiers="const"> <return type="int"> </return> @@ -500,6 +518,9 @@ <member name="low_processor_usage_mode_sleep_usec" type="int" setter="set_low_processor_usage_mode_sleep_usec" getter="get_low_processor_usage_mode_sleep_usec" default="6900"> The amount of sleeping between frames when the low-processor usage mode is enabled (in microseconds). Higher values will result in lower CPU usage. </member> + <member name="tablet_driver" type="String" setter="set_current_tablet_driver" getter="get_current_tablet_driver" default=""wintab""> + The current tablet drvier in use. + </member> </members> <constants> <constant name="VIDEO_DRIVER_GLES2" value="0" enum="VideoDriver"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 055af18e25..7c07875ffb 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -414,9 +414,6 @@ <member name="display/mouse_cursor/tooltip_position_offset" type="Vector2" setter="" getter="" default="Vector2( 10, 10 )"> Position offset for tooltips, relative to the mouse cursor's hotspot. </member> - <member name="display/window/disable_wintab_api" type="bool" setter="" getter="" default="false"> - Disables WinTab API and always use Windows Ink API for the pen input (Windows only). - </member> <member name="display/window/dpi/allow_hidpi" type="bool" setter="" getter="" default="false"> If [code]true[/code], allows HiDPI display on Windows and macOS. This setting has no effect on desktop Linux, as DPI-awareness fallbacks are not supported there. </member> @@ -453,6 +450,9 @@ <member name="display/window/size/width" type="int" setter="" getter="" default="1024"> Sets the game's main viewport width. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> + <member name="display/window/tablet_driver" type="String" setter="" getter="" default=""wintab""> + Specifies the tablet driver to use. If left empty, the default driver will be used. + </member> <member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables vertical synchronization. This eliminates tearing that may appear in moving scenes, at the cost of higher input latency and stuttering at lower framerates. If [code]false[/code], vertical synchronization will be disabled, however, many platforms will enforce it regardless (such as mobile platforms and HTML5). </member> |