summaryrefslogtreecommitdiff
path: root/doc/classes
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/@GlobalScope.xml22
-rw-r--r--doc/classes/Color.xml16
-rw-r--r--doc/classes/NavigationServer3D.xml9
-rw-r--r--doc/classes/String.xml13
-rw-r--r--doc/classes/StringName.xml14
5 files changed, 37 insertions, 37 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index a8860721d6..d5280cb548 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -803,7 +803,8 @@
Returns the result of [param base] raised to the power of [param exp].
In GDScript, this is the equivalent of the [code]**[/code] operator.
[codeblock]
- pow(2, 5) # Returns 32
+ pow(2, 5) # Returns 32.0
+ pow(4, 1.5) # Returns 8.0
[/codeblock]
</description>
</method>
@@ -1287,14 +1288,14 @@
Converts a formatted [param string] that was returned by [method var_to_str] to the original [Variant].
[codeblocks]
[gdscript]
- var a = '{ "a": 1, "b": 2 }' # a is a String
- var b = str_to_var(a) # b is a Dictionary
- print(b["a"]) # Prints 1
+ var data = '{ "a": 1, "b": 2 }' # data is a String
+ var dict = str_to_var(data) # dict is a Dictionary
+ print(dict["a"]) # Prints 1
[/gdscript]
[csharp]
- string a = "{ \"a\": 1, \"b\": 2 }"; // a is a string
- var b = GD.StrToVar(a).AsGodotDictionary(); // b is a Dictionary
- GD.Print(b["a"]); // Prints 1
+ string data = "{ \"a\": 1, \"b\": 2 }"; // data is a string
+ var dict = GD.StrToVar(data).AsGodotDictionary(); // dict is a Dictionary
+ GD.Print(dict["a"]); // Prints 1
[/csharp]
[/codeblocks]
</description>
@@ -2272,7 +2273,7 @@
Command (on macOS) or Meta/Windows key mask.
</constant>
<constant name="KEY_MASK_CTRL" value="268435456" enum="KeyModifierMask" is_bitfield="true">
- Ctrl key mask.
+ Control key mask.
</constant>
<constant name="KEY_MASK_KPAD" value="536870912" enum="KeyModifierMask" is_bitfield="true">
Keypad key mask.
@@ -2293,10 +2294,10 @@
Middle mouse button.
</constant>
<constant name="MOUSE_BUTTON_WHEEL_UP" value="4" enum="MouseButton">
- Mouse wheel up.
+ Mouse wheel scrolling up.
</constant>
<constant name="MOUSE_BUTTON_WHEEL_DOWN" value="5" enum="MouseButton">
- Mouse wheel down.
+ Mouse wheel scrolling down.
</constant>
<constant name="MOUSE_BUTTON_WHEEL_LEFT" value="6" enum="MouseButton">
Mouse wheel left button (only present on some mice).
@@ -2760,6 +2761,7 @@
Hints that a string property is a password, and every character is replaced with the secret character.
</constant>
<constant name="PROPERTY_HINT_MAX" value="37" enum="PropertyHint">
+ Represents the size of the [enum PropertyHint] enum.
</constant>
<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags" is_bitfield="true">
The property is not stored, and does not display in the editor. This is the default for non-exported properties.
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index cee0e3ef7d..faa658971d 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -203,18 +203,18 @@
<return type="Color" />
<param index="0" name="hex" type="int" />
<description>
- Returns the [Color] associated with the provided [param hex] integer in 32-bit ARGB format (8 bits per channel, alpha channel first).
+ Returns the [Color] associated with the provided [param hex] integer in 32-bit RGBA format (8 bits per channel, alpha channel first).
In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix).
[codeblocks]
[gdscript]
- var red = Color.hex(0xffff0000)
- var dark_cyan = Color.hex(0xff008b8b)
- var my_color = Color.hex(0xa4bbefd2)
+ var red = Color.hex(0xff0000ff)
+ var dark_cyan = Color.hex(0x008b8bff)
+ var my_color = Color.hex(0xbbefd2a4)
[/gdscript]
[csharp]
- var red = new Color(0xffff0000);
- var dark_cyan = new Color(0xff008b8b);
- var my_color = new Color(0xa4bbefd2);
+ var red = new Color(0xff0000ff);
+ var dark_cyan = new Color(0x008b8bff);
+ var my_color = new Color(0xbbefd2a4);
[/csharp]
[/codeblocks]
</description>
@@ -223,7 +223,7 @@
<return type="Color" />
<param index="0" name="hex" type="int" />
<description>
- Returns the [Color] associated with the provided [param hex] integer in 64-bit ARGB format (16 bits per channel, alpha channel first).
+ Returns the [Color] associated with the provided [param hex] integer in 64-bit RGBA format (16 bits per channel, alpha channel first).
In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix).
</description>
</method>
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 16b850866a..1feb363999 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -422,15 +422,6 @@
Sets the map up direction.
</description>
</method>
- <method name="process">
- <return type="void" />
- <param index="0" name="delta_time" type="float" />
- <description>
- Process the collision avoidance agents.
- The result of this process is needed by the physics server, so this must be called in the main thread.
- [b]Note:[/b] This function is not thread safe.
- </description>
- </method>
<method name="query_path" qualifiers="const">
<return type="void" />
<param index="0" name="parameters" type="NavigationPathQueryParameters3D" />
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 792cd38741..8535dacda7 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -193,8 +193,8 @@
GD.Print("Team".Find("I")); // Prints -1
GD.Print("Potato".Find("t")); // Prints 2
- GD.print("Potato".Find("t", 3)); // Prints 4
- GD.print("Potato".Find("t", 5)); // Prints -1
+ GD.Print("Potato".Find("t", 3)); // Prints 4
+ GD.Print("Potato".Find("t", 5)); // Prints -1
[/csharp]
[/codeblocks]
[b]Note:[/b] If you just want to know whether the string contains [param what], use [method contains]. In GDScript, you may also use the [code]in[/code] operator.
@@ -230,6 +230,7 @@
print("User {id} is {name}.".format([["id", 42], ["name", "Godot"]]))
[/codeblock]
See also the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format string[/url] tutorial.
+ [b]Note:[/b] In C#, it's recommended to [url=https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/tokens/interpolated]interpolate strings with "$"[/url], instead.
</description>
</method>
<method name="get_base_dir" qualifiers="const">
@@ -480,7 +481,7 @@
var fruits = new string[] {"Apple", "Orange", "Pear", "Kiwi"};
// In C#, this method is static.
- GD.Print(string.Join(", ", fruits); // Prints "Apple, Orange, Pear, Kiwi"
+ GD.Print(string.Join(", ", fruits)); // Prints "Apple, Orange, Pear, Kiwi"
GD.Print(string.Join("---", fruits)); // Prints "Apple---Orange---Pear---Kiwi"
[/csharp]
[/codeblocks]
@@ -1047,8 +1048,7 @@
<return type="String" />
<param index="0" name="right" type="Variant" />
<description>
- Formats the [String], replacing the placeholders with one or more parameters.
- To pass multiple parameters, [param right] needs to be an [Array].
+ Formats the [String], replacing the placeholders with one or more parameters. To pass multiple parameters, [param right] needs to be an [Array].
[codeblock]
print("I caught %d fishes!" % 2) # Prints "I caught 2 fishes!"
@@ -1057,8 +1057,8 @@
var speed = 40.3485
print(my_message % [location, speed]) # Prints "Travelling to Deep Valley, at 40.35 km/h."
[/codeblock]
- In C#, there is no direct equivalent to this operator. Use the [method format] method, instead.
For more information, see the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format strings[/url] tutorial.
+ [b]Note:[/b] In C#, this operator is not available. Instead, see [url=https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/tokens/interpolated]how to interpolate strings with "$"[/url].
</description>
</operator>
<operator name="operator +">
@@ -1072,6 +1072,7 @@
<return type="String" />
<param index="0" name="right" type="StringName" />
<description>
+ Appends [param right] at the end of this [String], returning a [String]. This is also known as a string concatenation.
</description>
</operator>
<operator name="operator &lt;">
diff --git a/doc/classes/StringName.xml b/doc/classes/StringName.xml
index c103fb2287..96b958a5b9 100644
--- a/doc/classes/StringName.xml
+++ b/doc/classes/StringName.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
[StringName]s are immutable strings designed for general-purpose representation of unique names (also called "string interning"). [StringName] ensures that only one instance of a given name exists (so two [StringName]s with the same value are the same object). Comparing them is much faster than with regular [String]s, because only the pointers are compared, not the whole strings.
- You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with [StringName] or, in GDScript, the literal syntax [code]&amp;"example"[/code].
+ You will usually just pass a [String] to methods expecting a [StringName] and it will be automatically converted, but you may occasionally want to construct a [StringName] ahead of time with the [StringName] constructor or, in GDScript, the literal syntax [code]&amp;"example"[/code].
See also [NodePath], which is a similar concept specifically designed to store pre-parsed node paths.
Some string methods have corresponding variations. Variations suffixed with [code]n[/code] ([method countn], [method findn], [method replacen], etc.) are [b]case-insensitive[/b] (they make no distinction between uppercase and lowercase letters). Method variations prefixed with [code]r[/code] ([method rfind], [method rsplit], etc.) are reversed, and start from the end of the string, instead of the beginning.
[b]Note:[/b] In a boolean context, a [StringName] will evaluate to [code]false[/code] if it is empty ([code]StringName("")[/code]). Otherwise, a [StringName] will always evaluate to [code]true[/code].
@@ -176,8 +176,8 @@
GD.Print("Team".Find("I")); // Prints -1
GD.Print("Potato".Find("t")); // Prints 2
- GD.print("Potato".Find("t", 3)); // Prints 4
- GD.print("Potato".Find("t", 5)); // Prints -1
+ GD.Print("Potato".Find("t", 3)); // Prints 4
+ GD.Print("Potato".Find("t", 5)); // Prints -1
[/csharp]
[/codeblocks]
[b]Note:[/b] If you just want to know whether the string contains [param what], use [method contains]. In GDScript, you may also use the [code]in[/code] operator.
@@ -213,6 +213,7 @@
print("User {id} is {name}.".format([["id", 42], ["name", "Godot"]]))
[/codeblock]
See also the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format string[/url] tutorial.
+ [b]Note:[/b] In C#, it's recommended to [url=https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/tokens/interpolated]interpolate strings with "$"[/url], instead.
</description>
</method>
<method name="get_base_dir" qualifiers="const">
@@ -455,7 +456,7 @@
var fruits = new string[] {"Apple", "Orange", "Pear", "Kiwi"};
// In C#, this method is static.
- GD.Print(string.Join(", ", fruits); // Prints "Apple, Orange, Pear, Kiwi"
+ GD.Print(string.Join(", ", fruits)); // Prints "Apple, Orange, Pear, Kiwi"
GD.Print(string.Join("---", fruits)); // Prints "Apple---Orange---Pear---Kiwi"
[/csharp]
[/codeblocks]
@@ -954,18 +955,23 @@
<return type="String" />
<param index="0" name="right" type="Variant" />
<description>
+ Formats the [StringName], replacing the placeholders with one or more parameters, returning a [String]. To pass multiple parameters, [param right] needs to be an [Array].
+ For more information, see the [url=$DOCS_URL/tutorials/scripting/gdscript/gdscript_format_string.html]GDScript format strings[/url] tutorial.
+ [b]Note:[/b] In C#, this operator is not available. Instead, see [url=https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/tokens/interpolated]how to interpolate strings with "$"[/url].
</description>
</operator>
<operator name="operator +">
<return type="String" />
<param index="0" name="right" type="String" />
<description>
+ Appends [param right] at the end of this [StringName], returning a [String]. This is also known as a string concatenation.
</description>
</operator>
<operator name="operator +">
<return type="String" />
<param index="0" name="right" type="StringName" />
<description>
+ Appends [param right] at the end of this [StringName], returning a [String]. This is also known as a string concatenation.
</description>
</operator>
<operator name="operator &lt;">