diff options
Diffstat (limited to 'doc/classes')
| -rw-r--r-- | doc/classes/BaseMaterial3D.xml | 2 | ||||
| -rw-r--r-- | doc/classes/ColorPicker.xml | 3 | ||||
| -rw-r--r-- | doc/classes/PhysicsServer2D.xml | 2 | ||||
| -rw-r--r-- | doc/classes/ProjectSettings.xml | 2 | ||||
| -rw-r--r-- | doc/classes/String.xml | 7 |
5 files changed, 14 insertions, 2 deletions
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index 31e6ea5e54..fa6cf372ce 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -224,6 +224,8 @@ <member name="heightmap_deep_parallax" type="bool" setter="set_heightmap_deep_parallax" getter="is_heightmap_deep_parallax_enabled"> </member> <member name="heightmap_enabled" type="bool" setter="set_feature" getter="get_feature" default="false"> + If [code]true[/code], height mapping is enabled (also called "parallax mapping" or "depth mapping"). See also [member normal_enabled]. + [b]Note:[/b] Height mapping is not supported if triplanar mapping is used on the same material. The value of [member heightmap_enabled] will be ignored if [member uv1_triplanar] is enabled. </member> <member name="heightmap_flip_binormal" type="bool" setter="set_heightmap_deep_parallax_flip_binormal" getter="get_heightmap_deep_parallax_flip_binormal"> </member> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index aea3542867..2fc4313e47 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -91,6 +91,9 @@ <theme_item name="add_preset" type="Texture2D"> The icon for the "Add Preset" button. </theme_item> + <theme_item name="bar_arrow" type="Texture2D"> + The texture for the arrow grabber. + </theme_item> <theme_item name="color_hue" type="Texture2D"> Custom texture for the hue selection slider on the right. </theme_item> diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 1fa82adb7a..701a430538 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -58,7 +58,7 @@ <return type="RID"> </return> <description> - Creates an [Area2D]. + Creates an [Area2D]. After creating an [Area2D] with this method, assign it to a space using [method area_set_space] to use the created [Area2D] in the physics world. </description> </method> <method name="area_get_canvas_instance_id" qualifiers="const"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 03a88fd86c..3aa3e12e74 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -488,7 +488,7 @@ Position offset for tooltips, relative to the mouse cursor's hotspot. </member> <member name="display/window/dpi/allow_hidpi" type="bool" setter="" getter="" default="false"> - If [code]true[/code], allows HiDPI display on Windows and macOS. This setting has no effect on desktop Linux, as DPI-awareness fallbacks are not supported there. + If [code]true[/code], allows HiDPI display on Windows, macOS, and the HTML5 platform. This setting has no effect on desktop Linux, as DPI-awareness fallbacks are not supported there. </member> <member name="display/window/energy_saving/keep_screen_on" type="bool" setter="" getter="" default="true"> If [code]true[/code], keeps the screen on (even in case of inactivity), so the screensaver does not take over. Works on desktop and mobile platforms. diff --git a/doc/classes/String.xml b/doc/classes/String.xml index a90bcd9eb7..475b17d395 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -909,6 +909,13 @@ [/codeblocks] </description> </method> + <method name="validate_node_name"> + <return type="String"> + </return> + <description> + Removes any characters from the string that are prohibited in [Node] names ([code].[/code] [code]:[/code] [code]@[/code] [code]/[/code] [code]"[/code]). + </description> + </method> <method name="xml_escape"> <return type="String"> </return> |