diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AcceptDialog.xml | 2 | ||||
-rw-r--r-- | doc/classes/ClassDB.xml | 2 | ||||
-rw-r--r-- | doc/classes/Control.xml | 12 | ||||
-rw-r--r-- | doc/classes/InputEventJoypadButton.xml | 2 | ||||
-rw-r--r-- | doc/classes/InputEventJoypadMotion.xml | 2 | ||||
-rw-r--r-- | doc/classes/InputEventKey.xml | 2 | ||||
-rw-r--r-- | doc/classes/MultiplayerAPI.xml | 2 | ||||
-rw-r--r-- | doc/classes/Physics2DServer.xml | 2 | ||||
-rw-r--r-- | doc/classes/PhysicsServer.xml | 2 |
9 files changed, 14 insertions, 14 deletions
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 99a3f59487..20d8bebd6b 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -21,7 +21,7 @@ <argument index="2" name="action" type="String" default=""""> </argument> <description> - Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [custom_action] signal when pressed. + Adds a button with label [i]text[/i] and a custom [i]action[/i] to the dialog and returns the created button. [i]action[/i] will be passed to the [signal custom_action] signal when pressed. If [code]true[/code], [i]right[/i] will place the button to the right of any sibling buttons. Default value: [code]false[/code]. </description> </method> diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 6b2c540c19..e215585b74 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -112,7 +112,7 @@ <argument index="1" name="no_inheritance" type="bool" default="false"> </argument> <description> - Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] as described in [class_get_signal]. + Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] as described in [method class_get_signal]. </description> </method> <method name="class_has_integer_constant" qualifiers="const"> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 4b6a9cca8a..9413a8aa34 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -51,7 +51,7 @@ <argument index="1" name="color" type="Color"> </argument> <description> - Overrides the color in the [theme] resource the node uses. + Overrides the color in the [member theme] resource the node uses. </description> </method> <method name="add_constant_override"> @@ -62,7 +62,7 @@ <argument index="1" name="constant" type="int"> </argument> <description> - Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. + Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. </description> </method> <method name="add_font_override"> @@ -73,7 +73,7 @@ <argument index="1" name="font" type="Font"> </argument> <description> - Overrides the [code]name[/code] font in the [theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] font in the [member theme] resource the node uses. If [code]font[/code] is empty, Godot clears the override. </description> </method> <method name="add_icon_override"> @@ -84,7 +84,7 @@ <argument index="1" name="texture" type="Texture"> </argument> <description> - Overrides the [code]name[/code] icon in the [theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] icon in the [member theme] resource the node uses. If [code]icon[/code] is empty, Godot clears the override. </description> </method> <method name="add_shader_override"> @@ -95,7 +95,7 @@ <argument index="1" name="shader" type="Shader"> </argument> <description> - Overrides the [code]name[/code] shader in the [theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] shader in the [member theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override. </description> </method> <method name="add_stylebox_override"> @@ -106,7 +106,7 @@ <argument index="1" name="stylebox" type="StyleBox"> </argument> <description> - Overrides the [code]name[/code] [Stylebox] in the [theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. + Overrides the [code]name[/code] [Stylebox] in the [member theme] resource the node uses. If [code]stylebox[/code] is empty, Godot clears the override. </description> </method> <method name="can_drop_data" qualifiers="virtual"> diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index fdfdc10460..9614b0805b 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -15,7 +15,7 @@ </methods> <members> <member name="button_index" type="int" setter="set_button_index" getter="get_button_index"> - Button identifier. One of the [code]JOY_BUTTON_*[/code] constants from [@global Scope]. + Button identifier. One of the [code]JOY_BUTTON_*[/code] constants from [@GlobalScope]. </member> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> If [code]true[/code] the button's state is pressed. If [code]false[/code] the button's state is released. diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index 001dce9a03..b01f2a3fe1 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -15,7 +15,7 @@ </methods> <members> <member name="axis" type="int" setter="set_axis" getter="get_axis"> - Axis identifier. Use one of the [code]JOY_AXIS_*[/code] constants in [@global Scope]. + Axis identifier. Use one of the [code]JOY_AXIS_*[/code] constants in [@GlobalScope]. </member> <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value"> Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position. diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index dada5034f5..410738c68e 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -27,7 +27,7 @@ If [code]true[/code] the key's state is pressed. If [code]false[/code] the key's state is released. </member> <member name="scancode" type="int" setter="set_scancode" getter="get_scancode"> - Key scancode, one of the [code]KEY_*[/code] constants in [@global Scope]. + Key scancode, one of the [code]KEY_*[/code] constants in [@GlobalScope]. </member> <member name="unicode" type="int" setter="set_unicode" getter="get_unicode"> Key unicode identifier when relevant. diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index f6950d0fbc..7a7036c857 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -61,7 +61,7 @@ </return> <description> Method used for polling the MultiplayerAPI. - You only need to worry about this if you are using [member Node.custom_multplayer] override. + You only need to worry about this if you are using [member Node.custom_multiplayer] override. SceneTree will poll the default MultiplayerAPI for you. </description> </method> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index 1098b0d6b1..4a678d9f6b 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -566,7 +566,7 @@ <argument index="3" name="userdata" type="Variant" default="null"> </argument> <description> - Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force integration]). + Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force_integration]). </description> </method> <method name="body_set_max_contacts_reported"> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index dd2c322ee3..f5311974f2 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -605,7 +605,7 @@ <argument index="3" name="userdata" type="Variant" default="null"> </argument> <description> - Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force integration]). + Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force_integration]). </description> </method> <method name="body_set_kinematic_safe_margin"> |