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-rw-r--r--doc/classes/bool.xml84
1 files changed, 56 insertions, 28 deletions
diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml
index ce4d000a9b..d0ef664281 100644
--- a/doc/classes/bool.xml
+++ b/doc/classes/bool.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="bool" version="4.0">
+<class name="bool" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Boolean built-in type.
</brief_description>
<description>
- Boolean is a built-in type. There are two boolean values: [code]true[/code] and [code]false[/code]. You can think of it as an switch with on or off (1 or 0) setting. Booleans are used in programming for logic in condition statements, like [code]if[/code] statements.
+ Boolean is a built-in type. There are two boolean values: [code]true[/code] and [code]false[/code]. You can think of it as a switch with on or off (1 or 0) setting. Booleans are used in programming for logic in condition statements, like [code]if[/code] statements.
Booleans can be directly used in [code]if[/code] statements. The code below demonstrates this on the [code]if can_shoot:[/code] line. You don't need to use [code]== true[/code], you only need [code]if can_shoot:[/code]. Similarly, use [code]if not can_shoot:[/code] rather than [code]== false[/code].
[codeblocks]
[gdscript]
@@ -49,9 +49,10 @@
[/csharp]
[/codeblocks]
The following code will set [code]can_shoot[/code] to [code]false[/code] and start a timer. This will prevent player from shooting until the timer runs out. Next [code]can_shoot[/code] will be set to [code]true[/code] again allowing player to shoot once again.
+ [codeblocks]
[gdscript]
var _can_shoot = true
- onready var _cool_down = $CoolDownTimer
+ @onready var _cool_down = $CoolDownTimer
func shoot():
if _can_shoot and Input.is_action_pressed("shoot"):
@@ -90,36 +91,63 @@
</description>
<tutorials>
</tutorials>
- <methods>
- <method name="bool">
- <return type="bool">
- </return>
- <argument index="0" name="from" type="int">
- </argument>
+ <constructors>
+ <constructor name="bool">
+ <return type="bool" />
<description>
- Cast an [int] value to a boolean value, this method will return [code]false[/code] if [code]0[/code] is passed in, and [code]true[/code] for all other ints.
+ Constructs a default-initialized [bool] set to [code]false[/code].
+ </description>
+ </constructor>
+ <constructor name="bool">
+ <return type="bool" />
+ <param index="0" name="from" type="bool" />
+ <description>
+ Constructs a [bool] as a copy of the given [bool].
</description>
- </method>
- <method name="bool">
- <return type="bool">
- </return>
- <argument index="0" name="from" type="float">
- </argument>
+ </constructor>
+ <constructor name="bool">
+ <return type="bool" />
+ <param index="0" name="from" type="float" />
<description>
Cast a [float] value to a boolean value, this method will return [code]false[/code] if [code]0.0[/code] is passed in, and [code]true[/code] for all other floats.
</description>
- </method>
- <method name="bool">
- <return type="bool">
- </return>
- <argument index="0" name="from" type="String">
- </argument>
+ </constructor>
+ <constructor name="bool">
+ <return type="bool" />
+ <param index="0" name="from" type="int" />
+ <description>
+ Cast an [int] value to a boolean value, this method will return [code]false[/code] if [code]0[/code] is passed in, and [code]true[/code] for all other ints.
+ </description>
+ </constructor>
+ </constructors>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <param index="0" name="right" type="bool" />
+ <description>
+ Returns [code]true[/code] if two bools are different, i.e. one is [code]true[/code] and the other is [code]false[/code].
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <param index="0" name="right" type="bool" />
+ <description>
+ Returns [code]true[/code] if the left operand is [code]false[/code] and the right operand is [code]true[/code].
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <param index="0" name="right" type="bool" />
+ <description>
+ Returns [code]true[/code] if two bools are equal, i.e. both are [code]true[/code] or both are [code]false[/code].
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <param index="0" name="right" type="bool" />
<description>
- Cast a [String] value to a boolean value, this method will return [code]false[/code] if [code]""[/code] is passed in, and [code]true[/code] for all non-empty strings.
- Examples: [code]bool("False")[/code] returns [code]true[/code], [code]bool("")[/code] returns [code]false[/code].
+ Returns [code]true[/code] if the left operand is [code]true[/code] and the right operand is [code]false[/code].
</description>
- </method>
- </methods>
- <constants>
- </constants>
+ </operator>
+ </operators>
</class>