summaryrefslogtreecommitdiff
path: root/doc/classes/YSort.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/YSort.xml')
-rw-r--r--doc/classes/YSort.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index 45ae8645b1..b9f3fa914b 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -1,20 +1,19 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="YSort" inherits="Node2D" category="Core" version="3.1">
+<class name="YSort" inherits="Node2D" category="Core" version="3.2">
<brief_description>
Sort all child nodes based on their Y positions.
</brief_description>
<description>
Sort all child nodes based on their Y positions. The child node must inherit from [CanvasItem] for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.
+ Nesting of YSort nodes is possible. Children YSort nodes will be sorted in the same space as the parent YSort, allowing to better organize a scene or divide it in multiple ones, yet keep the unique sorting.
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<members>
<member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled">
- If [code]true[/code] child nodes are sorted, otherwise sorting is disabled. Default: [code]true[/code].
+ If [code]true[/code], child nodes are sorted, otherwise sorting is disabled. Default: [code]true[/code].
</member>
</members>
<constants>