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-rw-r--r--doc/classes/XROrigin3D.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/XROrigin3D.xml b/doc/classes/XROrigin3D.xml
index 3e075e99b9..cdf319093c 100644
--- a/doc/classes/XROrigin3D.xml
+++ b/doc/classes/XROrigin3D.xml
@@ -12,14 +12,10 @@
<tutorials>
<link title="VR tutorial index">https://docs.godotengine.org/en/latest/tutorials/vr/index.html</link>
</tutorials>
- <methods>
- </methods>
<members>
<member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0">
Allows you to adjust the scale to your game's units. Most AR/VR platforms assume a scale of 1 game world unit = 1 real world meter.
[b]Note:[/b] This method is a passthrough to the [XRServer] itself.
</member>
</members>
- <constants>
- </constants>
</class>