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Diffstat (limited to 'doc/classes/XRNode3D.xml')
-rw-r--r-- | doc/classes/XRNode3D.xml | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/doc/classes/XRNode3D.xml b/doc/classes/XRNode3D.xml new file mode 100644 index 0000000000..2e6d11d729 --- /dev/null +++ b/doc/classes/XRNode3D.xml @@ -0,0 +1,53 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="XRNode3D" inherits="Node3D" version="4.0"> + <brief_description> + A spatial node that has its position automatically updated by the [XRServer]. + </brief_description> + <description> + This node can be bound to a specific pose of a [XRPositionalTracker] and will automatically have its [member Node3D.transform] updated by the [XRServer]. Nodes of this type must be added as children of the [XROrigin3D] node. + </description> + <tutorials> + </tutorials> + <methods> + <method name="get_has_tracking_data" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if the [member tracker] has current tracking data for the [member pose] being tracked. + </description> + </method> + <method name="get_is_active" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if the [member tracker] has been registered and the [member pose] is being tracked. + </description> + </method> + <method name="get_pose"> + <return type="XRPose" /> + <description> + Returns the [XRPose] containing the current state of the pose being tracked. This gives access to additional properties of this pose. + </description> + </method> + <method name="trigger_haptic_pulse"> + <return type="void" /> + <argument index="0" name="action_name" type="String" /> + <argument index="1" name="frequency" type="float" /> + <argument index="2" name="amplitude" type="float" /> + <argument index="3" name="duration_sec" type="float" /> + <argument index="4" name="delay_sec" type="float" /> + <description> + Triggers a haptic pulse on a device associated with this interface. + [code]action_name[/code] is the name of the action for this pulse. + </description> + </method> + </methods> + <members> + <member name="pose" type="StringName" setter="set_pose_name" getter="get_pose_name" default="&"default""> + The name of the pose we're bound to. Which poses a tracker supports is not known during design time. + Godot defines number of standard pose names such as [code]aim[/code] and [code]grip[/code] but other may be configured within a given [XRInterface]. + </member> + <member name="tracker" type="StringName" setter="set_tracker" getter="get_tracker" default="&"""> + The name of the tracker we're bound to. Which trackers are available is not known during design time. + Godot defines a number of standard trackers such as [code]left_hand[/code] and [code]right_hand[/code] but others may be configured within a given [XRInterface]. + </member> + </members> +</class> |