summaryrefslogtreecommitdiff
path: root/doc/classes/WorldEnvironment.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r--doc/classes/WorldEnvironment.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index 422ca3a558..e68ad2800e 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -9,7 +9,7 @@
The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html</link>
</tutorials>
<demos>
</demos>