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Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml new file mode 100644 index 0000000000..a9450c1743 --- /dev/null +++ b/doc/classes/WorldEnvironment.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Sets environment properties for the entire scene + </brief_description> + <description> + The [WorldEnvironment] node can be added to a scene in order to set default [Environment] variables for the scene. The [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [WorldEnvironment] may be instanced in a given scene at a time. The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_environment" qualifiers="const"> + <return type="Environment"> + </return> + <description> + Return the [Environment] currently bound. + </description> + </method> + <method name="set_environment"> + <return type="void"> + </return> + <argument index="0" name="env" type="Environment"> + </argument> + <description> + Set the currently bound [Environment] to the one specified. + </description> + </method> + </methods> + <members> + <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> + </member> + </members> + <constants> + </constants> +</class> |