diff options
Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index e68ad2800e..8c212502d6 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WorldEnvironment" inherits="Node" category="Core" version="3.1"> <brief_description> - Default environment properties for the entire scene (post-processing effects, lightning and background settings). + Default environment properties for the entire scene (post-processing effects, lighting and background settings). </brief_description> <description> The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene. @@ -9,7 +9,7 @@ The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene. </description> <tutorials> - <link>http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link> </tutorials> <demos> </demos> |