diff options
Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 44f2086e51..468e618e72 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,12 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0-beta"> +<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0-stable"> <brief_description> - Sets environment properties for the entire scene + Default environment properties for the entire scene (post-processing effects, lightning and background settings). </brief_description> <description> - The [code]WorldEnvironment[/code] node can be added to a scene in order to set default [Environment] variables for the scene. The [code]WorldEnvironment[/code] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [code]WorldEnvironment[/code] may be instanced in a given scene at a time. The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). + The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene. + The parameters defined in the [code]WorldEnvironment[/code] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [code]WorldEnvironment[/code] may be instanced in a given scene at a time. + The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene. </description> <tutorials> + http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html </tutorials> <demos> </demos> @@ -14,6 +17,7 @@ </methods> <members> <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> + The [Environment] resource used by this [code]WorldEnvironment[/code], defining the default properties. </member> </members> <constants> |