diff options
Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index b4524bfea0..92b75621c2 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,11 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WorldEnvironment" inherits="Node" category="Core" version="3.2"> +<class name="WorldEnvironment" inherits="Node" version="4.0"> <brief_description> Default environment properties for the entire scene (post-processing effects, lighting and background settings). </brief_description> <description> The [WorldEnvironment] node is used to configure the default [Environment] for the scene. - The parameters defined in the [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [WorldEnvironment] may be instanced in a given scene at a time. + The parameters defined in the [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera3D]. Additionally, only one [WorldEnvironment] may be instanced in a given scene at a time. The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene. </description> <tutorials> @@ -14,6 +14,8 @@ <methods> </methods> <members> + <member name="camera_effects" type="CameraEffects" setter="set_camera_effects" getter="get_camera_effects"> + </member> <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The [Environment] resource used by this [WorldEnvironment], defining the default properties. </member> |