diff options
Diffstat (limited to 'doc/classes/WorldEnvironment.xml')
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 6aa2db00b4..ed8f0b9a04 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WorldEnvironment" inherits="Node" version="4.0"> +<class name="WorldEnvironment" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Default environment properties for the entire scene (post-processing effects, lighting and background settings). </brief_description> @@ -9,20 +9,17 @@ The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene. </description> <tutorials> - <link title="Environment and post-processing">https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link> + <link title="Environment and post-processing">$DOCS_URL/tutorials/3d/environment_and_post_processing.html</link> <link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/123</link> <link title="2D HDR Demo">https://godotengine.org/asset-library/asset/110</link> <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> - <methods> - </methods> <members> <member name="camera_effects" type="CameraEffects" setter="set_camera_effects" getter="get_camera_effects"> + The [CameraEffects] resource used by this [WorldEnvironment], defining the default properties. This [CameraEffects] resource will be used by all [Camera3D]s that do not define their own [CameraEffects]. </member> <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> The [Environment] resource used by this [WorldEnvironment], defining the default properties. </member> </members> - <constants> - </constants> </class> |