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-rw-r--r--doc/classes/World3D.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml
index 56a662d062..5e58bb0360 100644
--- a/doc/classes/World3D.xml
+++ b/doc/classes/World3D.xml
@@ -10,10 +10,11 @@
<link title="Ray-casting">$DOCS_URL/tutorials/physics/ray-casting.html</link>
</tutorials>
<members>
- <member name="camera_effects" type="CameraEffects" setter="set_camera_effects" getter="get_camera_effects">
+ <member name="camera_attributes" type="CameraAttributes" setter="set_camera_attributes" getter="get_camera_attributes">
+ The default [CameraAttributes] resource to use if none set on the [Camera3D].
</member>
<member name="direct_space_state" type="PhysicsDirectSpaceState3D" setter="" getter="get_direct_space_state">
- Direct access to the world's physics 3D space state. Used for querying current and potential collisions.
+ Direct access to the world's physics 3D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to [method Node._physics_process] in the main thread.
</member>
<member name="environment" type="Environment" setter="set_environment" getter="get_environment">
The World3D's [Environment].