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-rw-r--r--doc/classes/World2D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml
index acde276c1d..780cdd181a 100644
--- a/doc/classes/World2D.xml
+++ b/doc/classes/World2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="World2D" inherits="Resource" category="Core" version="3.1-dev">
+<class name="World2D" inherits="Resource" category="Core" version="3.1">
<brief_description>
Class that has everything pertaining to a 2D world.
</brief_description>
@@ -7,7 +7,7 @@
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html
+ <link>http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html</link>
</tutorials>
<demos>
</demos>