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-rw-r--r--doc/classes/Window.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml
index deef703e0d..fd63ec991d 100644
--- a/doc/classes/Window.xml
+++ b/doc/classes/Window.xml
@@ -567,6 +567,7 @@
</member>
<member name="position" type="Vector2i" setter="set_position" getter="get_position" default="Vector2i(0, 0)">
The window's position in pixels.
+ If [member ProjectSettings.display/window/subwindows/embed_subwindows] is [code]false[/code], the position is in absolute screen coordinates. This typically applies to editor plugins. If the setting is [code]false[/code], the window's position is in the coordinates of its parent [Viewport].
</member>
<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(100, 100)">
The window's size in pixels.
@@ -714,7 +715,7 @@
Regardless of the platform, enabling full screen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling full screen mode.
</constant>
<constant name="FLAG_RESIZE_DISABLED" value="0" enum="Flags">
- The window can't be resizing by dragging its resize grip. It's still possible to resize the window using [member size]. This flag is ignored for full screen windows. Set with [member unresizable].
+ The window can't be resized by dragging its resize grip. It's still possible to resize the window using [member size]. This flag is ignored for full screen windows. Set with [member unresizable].
</constant>
<constant name="FLAG_BORDERLESS" value="1" enum="Flags">
The window do not have native title bar and other decorations. This flag is ignored for full-screen windows. Set with [member borderless].