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Diffstat (limited to 'doc/classes/VisualShaderNodeVectorDerivativeFunc.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeVectorDerivativeFunc.xml | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml deleted file mode 100644 index 859c47bc33..0000000000 --- a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="4.0"> - <brief_description> - Calculates a vector derivative within the visual shader graph. - </brief_description> - <description> - This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders. - </description> - <tutorials> - </tutorials> - <methods> - </methods> - <members> - <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorDerivativeFunc.Function" default="0"> - A derivative type. See [enum Function] for options. - </member> - </members> - <constants> - <constant name="FUNC_SUM" value="0" enum="Function"> - Sum of absolute derivative in [code]x[/code] and [code]y[/code]. - </constant> - <constant name="FUNC_X" value="1" enum="Function"> - Derivative in [code]x[/code] using local differencing. - </constant> - <constant name="FUNC_Y" value="2" enum="Function"> - Derivative in [code]y[/code] using local differencing. - </constant> - </constants> -</class> |