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Diffstat (limited to 'doc/classes/VisualShaderNodeVec4Uniform.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeVec4Uniform.xml | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVec4Uniform.xml b/doc/classes/VisualShaderNodeVec4Uniform.xml new file mode 100644 index 0000000000..5bd13a440b --- /dev/null +++ b/doc/classes/VisualShaderNodeVec4Uniform.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec4Uniform" inherits="VisualShaderNodeUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A 4D vector (represented as a [Quaternion]) uniform to be used within the visual shader graph. + </brief_description> + <description> + Translated to [code]uniform vec4[/code] in the shader language. + </description> + <tutorials> + </tutorials> + <members> + <member name="default_value" type="Quaternion" setter="set_default_value" getter="get_default_value" default="Quaternion(0, 0, 0, 1)"> + A default value to be assigned within the shader. + </member> + <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false"> + Enables usage of the [member default_value]. + </member> + </members> +</class> |