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-rw-r--r--doc/classes/VisualShaderNodeVec3Uniform.xml6
1 files changed, 1 insertions, 5 deletions
diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml
index 215e2cfbea..f712c89463 100644
--- a/doc/classes/VisualShaderNodeVec3Uniform.xml
+++ b/doc/classes/VisualShaderNodeVec3Uniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" version="4.0">
+<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A [Vector3] uniform to be used within the visual shader graph.
</brief_description>
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3(0, 0, 0)">
A default value to be assigned within the shader.
@@ -18,6 +16,4 @@
Enables usage of the [member default_value].
</member>
</members>
- <constants>
- </constants>
</class>