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Diffstat (limited to 'doc/classes/VisualShaderNodeVaryingSetter.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeVaryingSetter.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeVaryingSetter.xml b/doc/classes/VisualShaderNodeVaryingSetter.xml index 57ead3d82b..b305fdd3ef 100644 --- a/doc/classes/VisualShaderNodeVaryingSetter.xml +++ b/doc/classes/VisualShaderNodeVaryingSetter.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeVaryingSetter" inherits="VisualShaderNodeVarying" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> + A visual shader node that sets a value of a varying. </brief_description> <description> + Inputs a value to a varying defined in the shader. You need to first create a varying that can be used in the given function, e.g. varying setter in Fragment shader requires a varying with mode set to [constant VisualShader.VARYING_MODE_FRAG_TO_LIGHT]. </description> <tutorials> </tutorials> |