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Diffstat (limited to 'doc/classes/VisualShaderNodeUVPolarCoord.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeUVPolarCoord.xml | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeUVPolarCoord.xml b/doc/classes/VisualShaderNodeUVPolarCoord.xml new file mode 100644 index 0000000000..49f7f52bc1 --- /dev/null +++ b/doc/classes/VisualShaderNodeUVPolarCoord.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeUVPolarCoord" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A visual shader node that modifies the texture UV using polar coordinates. + </brief_description> + <description> + UV polar coord node will transform UV values into polar coordinates, with specified scale, zoom strength and repeat parameters. It can be used to create various swirl distortions. + </description> + <tutorials> + </tutorials> +</class> |