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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeUIntParameter" inherits="VisualShaderNodeParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ A visual shader node for shader parameter (uniform) of type unsigned [int].
+ </brief_description>
+ <description>
+ A [VisualShaderNodeParameter] of type unsigned [int]. Offers additional customization for range of accepted values.
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="default_value" type="int" setter="set_default_value" getter="get_default_value" default="0">
+ Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
+ </member>
+ <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
+ If [code]true[/code], the node will have a custom default value.
+ </member>
+ </members>
+</class>