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-rw-r--r--doc/classes/VisualShaderNodeTransformUniform.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml
index 2f7818ec8a..b6d8801932 100644
--- a/doc/classes/VisualShaderNodeTransformUniform.xml
+++ b/doc/classes/VisualShaderNodeTransformUniform.xml
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="default_value" type="Transform3D" setter="set_default_value" getter="get_default_value" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
A default value to be assigned within the shader.
@@ -18,6 +16,4 @@
Enables usage of the [member default_value].
</member>
</members>
- <constants>
- </constants>
</class>