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Diffstat (limited to 'doc/classes/VisualShaderNodeTransformOp.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformOp.xml | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeTransformOp.xml b/doc/classes/VisualShaderNodeTransformOp.xml new file mode 100644 index 0000000000..65d5b9cbbd --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformOp.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformOp" inherits="VisualShaderNode" version="4.0"> + <brief_description> + A [Transform3D] operator to be used within the visual shader graph. + </brief_description> + <description> + Applies [member operator] to two transform (4x4 matrices) inputs. + </description> + <tutorials> + </tutorials> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformOp.Operator" default="0"> + The type of the operation to be performed on the transforms. See [enum Operator] for options. + </member> + </members> + <constants> + <constant name="OP_AxB" value="0" enum="Operator"> + Multiplies transform [code]a[/code] by the transform [code]b[/code]. + </constant> + <constant name="OP_BxA" value="1" enum="Operator"> + Multiplies transform [code]b[/code] by the transform [code]a[/code]. + </constant> + <constant name="OP_AxB_COMP" value="2" enum="Operator"> + Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. + </constant> + <constant name="OP_BxA_COMP" value="3" enum="Operator"> + Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code]. + </constant> + <constant name="OP_ADD" value="4" enum="Operator"> + Adds two transforms. + </constant> + <constant name="OP_A_MINUS_B" value="5" enum="Operator"> + Subtracts the transform [code]a[/code] from the transform [code]b[/code]. + </constant> + <constant name="OP_B_MINUS_A" value="6" enum="Operator"> + Subtracts the transform [code]b[/code] from the transform [code]a[/code]. + </constant> + <constant name="OP_A_DIV_B" value="7" enum="Operator"> + Divides the transform [code]a[/code] by the transform [code]b[/code]. + </constant> + <constant name="OP_B_DIV_A" value="8" enum="Operator"> + Divides the transform [code]b[/code] by the transform [code]a[/code]. + </constant> + <constant name="OP_MAX" value="9" enum="Operator"> + Represents the size of the [enum Operator] enum. + </constant> + </constants> +</class> |