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Diffstat (limited to 'doc/classes/VisualShaderNodeTransformMult.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformMult.xml | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/doc/classes/VisualShaderNodeTransformMult.xml b/doc/classes/VisualShaderNodeTransformMult.xml deleted file mode 100644 index 02b6e0cd1c..0000000000 --- a/doc/classes/VisualShaderNodeTransformMult.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" version="4.0"> - <brief_description> - Multiplies [Transform] by [Transform] within the visual shader graph. - </brief_description> - <description> - A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators. - </description> - <tutorials> - </tutorials> - <methods> - </methods> - <members> - <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformMult.Operator" default="0"> - The multiplication type to be performed on the transforms. See [enum Operator] for options. - </member> - </members> - <constants> - <constant name="OP_AxB" value="0" enum="Operator"> - Multiplies transform [code]a[/code] by the transform [code]b[/code]. - </constant> - <constant name="OP_BxA" value="1" enum="Operator"> - Multiplies transform [code]b[/code] by the transform [code]a[/code]. - </constant> - <constant name="OP_AxB_COMP" value="2" enum="Operator"> - Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. - </constant> - <constant name="OP_BxA_COMP" value="3" enum="Operator"> - Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code]. - </constant> - </constants> -</class> |