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Diffstat (limited to 'doc/classes/VisualShaderNodeTransformMult.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformMult.xml | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeTransformMult.xml b/doc/classes/VisualShaderNodeTransformMult.xml index f5368b3b1c..02b6e0cd1c 100644 --- a/doc/classes/VisualShaderNodeTransformMult.xml +++ b/doc/classes/VisualShaderNodeTransformMult.xml @@ -1,26 +1,32 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" category="Core" version="3.2"> +<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" version="4.0"> <brief_description> + Multiplies [Transform] by [Transform] within the visual shader graph. </brief_description> <description> + A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ), 1, Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) ]" /> <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformMult.Operator" default="0"> + The multiplication type to be performed on the transforms. See [enum Operator] for options. </member> </members> <constants> <constant name="OP_AxB" value="0" enum="Operator"> + Multiplies transform [code]a[/code] by the transform [code]b[/code]. </constant> <constant name="OP_BxA" value="1" enum="Operator"> + Multiplies transform [code]b[/code] by the transform [code]a[/code]. </constant> <constant name="OP_AxB_COMP" value="2" enum="Operator"> + Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. </constant> <constant name="OP_BxA_COMP" value="3" enum="Operator"> + Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code]. </constant> </constants> </class> |