diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformFunc.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformFunc.xml | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeTransformFunc.xml b/doc/classes/VisualShaderNodeTransformFunc.xml index 53b7c9f1ab..d0b5c5129d 100644 --- a/doc/classes/VisualShaderNodeTransformFunc.xml +++ b/doc/classes/VisualShaderNodeTransformFunc.xml @@ -1,22 +1,26 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" category="Core" version="3.2"> +<class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" version="4.0"> <brief_description> + Computes a [Transform] function within the visual shader graph. </brief_description> <description> + Computes an inverse or transpose function on the provided [Transform]. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) ]" /> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeTransformFunc.Function" default="0"> + The function to be computed. See [enum Function] for options. </member> </members> <constants> <constant name="FUNC_INVERSE" value="0" enum="Function"> + Perform the inverse operation on the [Transform] matrix. </constant> <constant name="FUNC_TRANSPOSE" value="1" enum="Function"> + Perform the transpose operation on the [Transform] matrix. </constant> </constants> </class> |