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-rw-r--r--doc/classes/VisualShaderNodeTransformConstant.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml
index 737961f8ec..e5004e5bb6 100644
--- a/doc/classes/VisualShaderNodeTransformConstant.xml
+++ b/doc/classes/VisualShaderNodeTransformConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ A [Transform] constant for use within the visual shader graph.
</brief_description>
<description>
+ A constant [Transform], which can be used as an input node.
</description>
<tutorials>
</tutorials>
@@ -10,8 +12,8 @@
</methods>
<members>
<member name="constant" type="Transform" setter="set_constant" getter="get_constant" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ A [Transform] constant which represents the state of this node.
</member>
- <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
</members>
<constants>
</constants>