diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformConstant.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformConstant.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml index b8f054e914..550ed829c9 100644 --- a/doc/classes/VisualShaderNodeTransformConstant.xml +++ b/doc/classes/VisualShaderNodeTransformConstant.xml @@ -1,18 +1,18 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNodeConstant" version="4.0"> <brief_description> - A [Transform] constant for use within the visual shader graph. + A [Transform3D] constant for use within the visual shader graph. </brief_description> <description> - A constant [Transform], which can be used as an input node. + A constant [Transform3D], which can be used as an input node. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="constant" type="Transform" setter="set_constant" getter="get_constant" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> - A [Transform] constant which represents the state of this node. + <member name="constant" type="Transform3D" setter="set_constant" getter="get_constant" default="Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> + A [Transform3D] constant which represents the state of this node. </member> </members> <constants> |