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Diffstat (limited to 'doc/classes/VisualShaderNodeTransformCompose.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTransformCompose.xml | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeTransformCompose.xml b/doc/classes/VisualShaderNodeTransformCompose.xml index 0c44e6b3c5..41762b0099 100644 --- a/doc/classes/VisualShaderNodeTransformCompose.xml +++ b/doc/classes/VisualShaderNodeTransformCompose.xml @@ -1,16 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" category="Core" version="3.2"> +<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="4.0"> <brief_description> + Composes a [Transform] from four [Vector3]s within the visual shader graph. </brief_description> <description> + Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code]. </description> <tutorials> </tutorials> <methods> </methods> - <members> - <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Vector3( 0, 0, 0 ), 1, Vector3( 0, 0, 0 ), 2, Vector3( 0, 0, 0 ), 3, Vector3( 0, 0, 0 ) ]" /> - </members> <constants> </constants> </class> |