diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeTextureUniform.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTextureUniform.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml index 26c72d2714..c2e66ccb96 100644 --- a/doc/classes/VisualShaderNodeTextureUniform.xml +++ b/doc/classes/VisualShaderNodeTextureUniform.xml @@ -26,8 +26,8 @@ <constant name="TYPE_NORMAL_MAP" value="2" enum="TextureType"> Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map. </constant> - <constant name="TYPE_ANISO" value="3" enum="TextureType"> - Adds [code]hint_aniso[/code] as hint to the uniform declaration to use for a flowmap. + <constant name="TYPE_ANISOTROPY" value="3" enum="TextureType"> + Adds [code]hint_anisotropy[/code] as hint to the uniform declaration to use for a flowmap. </constant> <constant name="TYPE_MAX" value="4" enum="TextureType"> Represents the size of the [enum TextureType] enum. |