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-rw-r--r--doc/classes/VisualShaderNodeTextureUniform.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml
index 5a7474cca1..492c6010df 100644
--- a/doc/classes/VisualShaderNodeTextureUniform.xml
+++ b/doc/classes/VisualShaderNodeTextureUniform.xml
@@ -31,11 +31,17 @@
<constant name="TYPE_ANISO" value="3" enum="TextureType">
Adds [code]hint_aniso[/code] as hint to the uniform declaration to use for a flowmap.
</constant>
+ <constant name="TYPE_MAX" value="4" enum="TextureType">
+ Represents the size of the [enum TextureType] enum.
+ </constant>
<constant name="COLOR_DEFAULT_WHITE" value="0" enum="ColorDefault">
Defaults to white color.
</constant>
<constant name="COLOR_DEFAULT_BLACK" value="1" enum="ColorDefault">
Defaults to black color.
</constant>
+ <constant name="COLOR_DEFAULT_MAX" value="2" enum="ColorDefault">
+ Represents the size of the [enum ColorDefault] enum.
+ </constant>
</constants>
</class>