diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeTextureParameter.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTextureParameter.xml | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeTextureParameter.xml b/doc/classes/VisualShaderNodeTextureParameter.xml new file mode 100644 index 0000000000..ad21c4e990 --- /dev/null +++ b/doc/classes/VisualShaderNodeTextureParameter.xml @@ -0,0 +1,80 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTextureParameter" inherits="VisualShaderNodeParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + Performs a uniform texture lookup within the visual shader graph. + </brief_description> + <description> + Performs a lookup operation on the texture provided as a uniform for the shader. + </description> + <tutorials> + </tutorials> + <members> + <member name="color_default" type="int" setter="set_color_default" getter="get_color_default" enum="VisualShaderNodeTextureParameter.ColorDefault" default="0"> + Sets the default color if no texture is assigned to the uniform. + </member> + <member name="texture_filter" type="int" setter="set_texture_filter" getter="get_texture_filter" enum="VisualShaderNodeTextureParameter.TextureFilter" default="0"> + Sets the texture filtering mode. See [enum TextureFilter] for options. + </member> + <member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="VisualShaderNodeTextureParameter.TextureRepeat" default="0"> + Sets the texture repeating mode. See [enum TextureRepeat] for options. + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTextureParameter.TextureType" default="0"> + Defines the type of data provided by the source texture. See [enum TextureType] for options. + </member> + </members> + <constants> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + No hints are added to the uniform declaration. + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + Adds [code]source_color[/code] as hint to the uniform declaration for proper sRGB to linear conversion. + </constant> + <constant name="TYPE_NORMAL_MAP" value="2" enum="TextureType"> + Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map. + </constant> + <constant name="TYPE_ANISOTROPY" value="3" enum="TextureType"> + Adds [code]hint_anisotropy[/code] as hint to the uniform declaration to use for a flowmap. + </constant> + <constant name="TYPE_MAX" value="4" enum="TextureType"> + Represents the size of the [enum TextureType] enum. + </constant> + <constant name="COLOR_DEFAULT_WHITE" value="0" enum="ColorDefault"> + Defaults to fully opaque white color. + </constant> + <constant name="COLOR_DEFAULT_BLACK" value="1" enum="ColorDefault"> + Defaults to fully opaque black color. + </constant> + <constant name="COLOR_DEFAULT_TRANSPARENT" value="2" enum="ColorDefault"> + Defaults to fully transparent black color. + </constant> + <constant name="COLOR_DEFAULT_MAX" value="3" enum="ColorDefault"> + Represents the size of the [enum ColorDefault] enum. + </constant> + <constant name="FILTER_DEFAULT" value="0" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST" value="1" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR" value="2" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST_MIPMAP" value="3" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR_MIPMAP" value="4" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST_MIPMAP_ANISOTROPIC" value="5" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR_MIPMAP_ANISOTROPIC" value="6" enum="TextureFilter"> + </constant> + <constant name="FILTER_MAX" value="7" enum="TextureFilter"> + Represents the size of the [enum TextureFilter] enum. + </constant> + <constant name="REPEAT_DEFAULT" value="0" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_ENABLED" value="1" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_DISABLED" value="2" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_MAX" value="3" enum="TextureRepeat"> + Represents the size of the [enum TextureRepeat] enum. + </constant> + </constants> +</class> |