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-rw-r--r--doc/classes/VisualShaderNodeTexture2DArray.xml6
1 files changed, 1 insertions, 5 deletions
diff --git a/doc/classes/VisualShaderNodeTexture2DArray.xml b/doc/classes/VisualShaderNodeTexture2DArray.xml
index 3c6d328ed0..39861299b0 100644
--- a/doc/classes/VisualShaderNodeTexture2DArray.xml
+++ b/doc/classes/VisualShaderNodeTexture2DArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0">
+<class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A 2D texture uniform array to be used within the visual shader graph.
</brief_description>
@@ -8,13 +8,9 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
</member>
</members>
- <constants>
- </constants>
</class>