diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeStep.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeStep.xml | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/doc/classes/VisualShaderNodeStep.xml b/doc/classes/VisualShaderNodeStep.xml index 5d8b464814..2d9e87e56c 100644 --- a/doc/classes/VisualShaderNodeStep.xml +++ b/doc/classes/VisualShaderNodeStep.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeStep" inherits="VisualShaderNode" version="4.0"> +<class name="VisualShaderNodeStep" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Calculates a Step function within the visual shader graph. </brief_description> @@ -16,15 +16,21 @@ </members> <constants> <constant name="OP_TYPE_SCALAR" value="0" enum="OpType"> - A scalar type. + A floating-point scalar type. </constant> - <constant name="OP_TYPE_VECTOR" value="1" enum="OpType"> - A vector type. + <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType"> + A 2D vector type. </constant> - <constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType"> - A vector type. [code]edge[/code] port is using a scalar type. + <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType"> + The [code]x[/code] port uses a 2D vector type, while the [code]edge[/code] port uses a floating-point scalar type. </constant> - <constant name="OP_TYPE_MAX" value="3" enum="OpType"> + <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType"> + A 3D vector type. + </constant> + <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType"> + The [code]x[/code] port uses a 3D vector type, while the [code]edge[/code] port uses a floating-point scalar type. + </constant> + <constant name="OP_TYPE_MAX" value="5" enum="OpType"> Represents the size of the [enum OpType] enum. </constant> </constants> |