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-rw-r--r--doc/classes/VisualShaderNodeStep.xml28
1 files changed, 19 insertions, 9 deletions
diff --git a/doc/classes/VisualShaderNodeStep.xml b/doc/classes/VisualShaderNodeStep.xml
index 694c144445..497b86c85f 100644
--- a/doc/classes/VisualShaderNodeStep.xml
+++ b/doc/classes/VisualShaderNodeStep.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeStep" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeStep" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Calculates a Step function within the visual shader graph.
</brief_description>
@@ -9,8 +9,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeStep.OpType" default="0">
A type of operands and returned value.
@@ -18,15 +16,27 @@
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- A scalar type.
+ A floating-point scalar type.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- A vector type.
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_VECTOR_SCALAR" value="2" enum="OpType">
- A vector type. [code]edge[/code] port is using a scalar type.
+ <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType">
+ The [code]x[/code] port uses a 2D vector type, while the [code]edge[/code] port uses a floating-point scalar type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType">
+ The [code]x[/code] port uses a 3D vector type, while the [code]edge[/code] port uses a floating-point scalar type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_4D" value="5" enum="OpType">
+ A 4D vector type.
+ </constant>
+ <constant name="OP_TYPE_VECTOR_4D_SCALAR" value="6" enum="OpType">
+ The [code]a[/code] and [code]b[/code] ports use a 4D vector type. The [code]weight[/code] port uses a scalar type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="7" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>