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-rw-r--r--doc/classes/VisualShaderNodeScreenUVToSDF.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeScreenUVToSDF.xml b/doc/classes/VisualShaderNodeScreenUVToSDF.xml
index 8f1f4f486c..ddda2e0c93 100644
--- a/doc/classes/VisualShaderNodeScreenUVToSDF.xml
+++ b/doc/classes/VisualShaderNodeScreenUVToSDF.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScreenUVToSDF" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeScreenUVToSDF" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A function to convert screen UV to an SDF (signed-distance field), to be used within the visual shader graph.
</brief_description>