diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeScalarUniform.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeScalarUniform.xml | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeScalarUniform.xml b/doc/classes/VisualShaderNodeScalarUniform.xml index 96c9c9f47a..fab766d3f9 100644 --- a/doc/classes/VisualShaderNodeScalarUniform.xml +++ b/doc/classes/VisualShaderNodeScalarUniform.xml @@ -1,13 +1,38 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" version="3.2"> +<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" version="4.0"> <brief_description> + A scalar uniform to be used within the visual shader graph. </brief_description> <description> + Translated to [code]uniform float[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> + <members> + <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeScalarUniform.Hint" default="0"> + A hint applied to the uniform, which controls the values it can take when set through the inspector. + </member> + <member name="max" type="float" setter="set_max" getter="get_max" default="1.0"> + Minimum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP]. + </member> + <member name="min" type="float" setter="set_min" getter="get_min" default="0.0"> + Maximum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP]. + </member> + <member name="step" type="float" setter="set_step" getter="get_step" default="0.1"> + Step (increment) value for the range hint with step. Used if [member hint] is set to [constant HINT_RANGE_STEP]. + </member> + </members> <constants> + <constant name="HINT_NONE" value="0" enum="Hint"> + No hint used. + </constant> + <constant name="HINT_RANGE" value="1" enum="Hint"> + A range hint for scalar value, which limits possible input values between [member min] and [member max]. Translated to [code]hint_range(min, max)[/code] in shader code. + </constant> + <constant name="HINT_RANGE_STEP" value="2" enum="Hint"> + A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code. + </constant> </constants> </class> |