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Diffstat (limited to 'doc/classes/VisualShaderNodeScalarDerivativeFunc.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeScalarDerivativeFunc.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml index fa9aa07761..33777c1e49 100644 --- a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml +++ b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="4.0"> <brief_description> + Calculates a scalar derivative within the visual shader graph. </brief_description> <description> + This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders. </description> <tutorials> </tutorials> @@ -10,14 +12,18 @@ </methods> <members> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarDerivativeFunc.Function" default="0"> + The derivative type. See [enum Function] for options. </member> </members> <constants> <constant name="FUNC_SUM" value="0" enum="Function"> + Sum of absolute derivative in [code]x[/code] and [code]y[/code]. </constant> <constant name="FUNC_X" value="1" enum="Function"> + Derivative in [code]x[/code] using local differencing. </constant> <constant name="FUNC_Y" value="2" enum="Function"> + Derivative in [code]y[/code] using local differencing. </constant> </constants> </class> |