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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeSDFToScreenUV" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A function to convert an SDF (signed-distance field) to screen UV, to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Translates to [code]sdf_to_screen_uv(sdf_pos)[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+</class>