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-rw-r--r--doc/classes/VisualShaderNodeParticleRandomness.xml10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeParticleRandomness.xml b/doc/classes/VisualShaderNodeParticleRandomness.xml
index 2dec41105c..880208b136 100644
--- a/doc/classes/VisualShaderNodeParticleRandomness.xml
+++ b/doc/classes/VisualShaderNodeParticleRandomness.xml
@@ -8,14 +8,20 @@
</tutorials>
<members>
<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeParticleRandomness.OpType" default="0">
+ A type of operands and returned value.
</member>
</members>
<constants>
<constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
+ A floating-point scalar.
</constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType">
+ A 2D vector type.
</constant>
- <constant name="OP_TYPE_MAX" value="2" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
+ A 3D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="3" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>