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-rw-r--r--doc/classes/VisualShaderNodeParticleRandomness.xml7
1 files changed, 6 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeParticleRandomness.xml b/doc/classes/VisualShaderNodeParticleRandomness.xml
index a1f9ce040a..233e072246 100644
--- a/doc/classes/VisualShaderNodeParticleRandomness.xml
+++ b/doc/classes/VisualShaderNodeParticleRandomness.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleRandomness" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
+ Visual shader node for randomizing particle values.
</brief_description>
<description>
+ Randomness node will output pseudo-random values of the given type based on the specified minimum and maximum values.
</description>
<tutorials>
</tutorials>
@@ -21,7 +23,10 @@
<constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType">
A 3D vector type.
</constant>
- <constant name="OP_TYPE_MAX" value="3" enum="OpType">
+ <constant name="OP_TYPE_VECTOR_4D" value="3" enum="OpType">
+ A 4D vector type.
+ </constant>
+ <constant name="OP_TYPE_MAX" value="4" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>