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Diffstat (limited to 'doc/classes/VisualShaderNodeParameter.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeParameter.xml | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeParameter.xml b/doc/classes/VisualShaderNodeParameter.xml new file mode 100644 index 0000000000..c66022f77d --- /dev/null +++ b/doc/classes/VisualShaderNodeParameter.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeParameter" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A base type for the parameters within the visual shader graph. + </brief_description> + <description> + A parameter represents a variable in the shader which is set externally, i.e. from the [ShaderMaterial]. Parameters are exposed as properties in the [ShaderMaterial] and can be assigned from the inspector or from a script. + </description> + <tutorials> + </tutorials> + <members> + <member name="parameter_name" type="String" setter="set_parameter_name" getter="get_parameter_name" default=""""> + Name of the parameter, by which it can be accessed through the [ShaderMaterial] properties. + </member> + <member name="qualifier" type="int" setter="set_qualifier" getter="get_qualifier" enum="VisualShaderNodeParameter.Qualifier" default="0"> + </member> + </members> + <constants> + <constant name="QUAL_NONE" value="0" enum="Qualifier"> + </constant> + <constant name="QUAL_GLOBAL" value="1" enum="Qualifier"> + </constant> + <constant name="QUAL_INSTANCE" value="2" enum="Qualifier"> + </constant> + <constant name="QUAL_MAX" value="3" enum="Qualifier"> + Represents the size of the [enum Qualifier] enum. + </constant> + </constants> +</class> |