diff options
Diffstat (limited to 'doc/classes/VisualShaderNodeIntUniform.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeIntUniform.xml | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeIntUniform.xml b/doc/classes/VisualShaderNodeIntUniform.xml index 8c7c288177..4070553884 100644 --- a/doc/classes/VisualShaderNodeIntUniform.xml +++ b/doc/classes/VisualShaderNodeIntUniform.xml @@ -11,6 +11,12 @@ <methods> </methods> <members> + <member name="default_value" type="int" setter="set_default_value" getter="get_default_value" default="0"> + A default value to be assigned within the shader. + </member> + <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false"> + Enables usage of the [member default_value]. + </member> <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeIntUniform.Hint" default="0"> A hint applied to the uniform, which controls the values it can take when set through the inspector. </member> @@ -34,5 +40,8 @@ <constant name="HINT_RANGE_STEP" value="2" enum="Hint"> A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code. </constant> + <constant name="HINT_MAX" value="3" enum="Hint"> + Represents the size of the [enum Hint] enum. + </constant> </constants> </class> |