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-rw-r--r--doc/classes/VisualShaderNodeIntOp.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeIntOp.xml b/doc/classes/VisualShaderNodeIntOp.xml
index fc9a0a9a0a..e5fcafca81 100644
--- a/doc/classes/VisualShaderNodeIntOp.xml
+++ b/doc/classes/VisualShaderNodeIntOp.xml
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeIntOp.Operator" default="0">
An operator to be applied to the inputs. See [enum Operator] for options.
@@ -37,5 +35,8 @@
<constant name="OP_MIN" value="6" enum="Operator">
Returns the lesser of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
</constant>
+ <constant name="OP_ENUM_SIZE" value="7" enum="Operator">
+ Represents the size of the [enum Operator] enum.
+ </constant>
</constants>
</class>