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-rw-r--r--doc/classes/VisualShaderNodeIntFunc.xml7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNodeIntFunc.xml b/doc/classes/VisualShaderNodeIntFunc.xml
index d2782efa96..6a1965781d 100644
--- a/doc/classes/VisualShaderNodeIntFunc.xml
+++ b/doc/classes/VisualShaderNodeIntFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeIntFunc" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeIntFunc" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A scalar integer function to be used within the visual shader graph.
</brief_description>
@@ -23,7 +23,10 @@
<constant name="FUNC_SIGN" value="2" enum="Function">
Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language.
</constant>
- <constant name="FUNC_MAX" value="3" enum="Function">
+ <constant name="FUNC_BITWISE_NOT" value="3" enum="Function">
+ Returns the result of bitwise [code]NOT[/code] operation on the integer. Translates to [code]~a[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_MAX" value="4" enum="Function">
Represents the size of the [enum Function] enum.
</constant>
</constants>