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-rw-r--r--doc/classes/VisualShaderNodeInput.xml5
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml
index 8e819b011c..dd62d668eb 100644
--- a/doc/classes/VisualShaderNodeInput.xml
+++ b/doc/classes/VisualShaderNodeInput.xml
@@ -11,10 +11,9 @@
</tutorials>
<methods>
<method name="get_input_real_name" qualifiers="const">
- <return type="String">
- </return>
+ <return type="String" />
<description>
- Returns a translated name of the current constant in the Godot Shader Language. eg. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].
+ Returns a translated name of the current constant in the Godot Shader Language. E.g. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].
</description>
</method>
</methods>