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-rw-r--r--doc/classes/VisualShaderNodeIf.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeIf.xml b/doc/classes/VisualShaderNodeIf.xml
index 6900cdf81b..ad0b21a370 100644
--- a/doc/classes/VisualShaderNodeIf.xml
+++ b/doc/classes/VisualShaderNodeIf.xml
@@ -1,16 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeIf" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeIf" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ Compares two floating-point numbers in order to return a required vector within the visual shader graph.
</brief_description>
<description>
+ First two ports are scalar floatin-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a &gt; b[/code] and [code]a &lt; b[/code] respectively.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
- <members>
- <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, 0.0, 1, 0.0, 2, 1e-05, 3, Vector3( 0, 0, 0 ), 4, Vector3( 0, 0, 0 ), 5, Vector3( 0, 0, 0 ) ]" />
- </members>
<constants>
</constants>
</class>