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-rw-r--r--doc/classes/VisualShaderNodeFresnel.xml7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/classes/VisualShaderNodeFresnel.xml b/doc/classes/VisualShaderNodeFresnel.xml
index f79ae04abf..c0451d75cb 100644
--- a/doc/classes/VisualShaderNodeFresnel.xml
+++ b/doc/classes/VisualShaderNodeFresnel.xml
@@ -1,16 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeFresnel" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeFresnel" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ A Fresnel effect to be used within the visual shader graph.
</brief_description>
<description>
+ Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it).
</description>
<tutorials>
</tutorials>
<methods>
</methods>
- <members>
- <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Vector3( 0, 0, 0 ), 1, Vector3( 0, 0, 0 ), 2, false, 3, 1.0 ]" />
- </members>
<constants>
</constants>
</class>